Wednesday, July 6, 2011

Getting ready for a quest


     When the time comes to venture off into some unconquered land, it is good to be prepared. Nothing spoils a quest more than an"Inventory Full" message or death due to being potionless. As your character packs up to move out, here are a few tips to smoother questing.
     First, check on slot availability. Press "I" for the inventory. On the right hand side there are two tabs. By selecting the lower tab, it puts the inventory into a list and conveniently notes the amount of free spaces. If there are only a few spots left, unload before pressing on.
      Ammo shortages during a battle spell certain death. Check to see that there are plenty of arrows, bolts, darts or whatever ranged weapon you carry. Don't have a ranged weapon? Consider picking one up for emergencies. A questing hero may be able to hack and slash with the best of them, but may fall in battle if the enemy is shooting from higher ground.
Got healing? Even clerics should have some back up way to heal themselves (or others) in desperate times where a shrine can't be found. Potions, wands, scrolls, cloaks and many other possibilities will give the character a safety net.
Weapons become worn and broken, especially if ooze is around. Having a ooze bane weapon in your back pack is always a plus, but if you don't have one, keeping a crummy weapon you really don't care about to fight ooze is a must.
Having all the spell components needed to cast spells is another important part of preparation. Not a spell caster? What about a healing kit? You can't save fallen members of your party lying unconscious on the ground without it. Comes in handy in an emergency.
Those are just a few suggestions to check before heading out into the wilderness. Being ready makes the game so much more enjoyable, so pack your crates, barrels and backpacks and go on a quest!

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