Showing posts with label Korthos. Show all posts
Showing posts with label Korthos. Show all posts

Monday, September 5, 2011

Wilderness areas


  • Wilderness areas can be very important when it comes to XP and leveling, they genrerally are very big, and are very easy to get lost in, but there is a ton of expirence that can be taken from these areas. The best wilderness areas to do are the ones that are in your level range, have plenty rare encounters and explorer objectives, and obviously a plentiful amount of monsters to be slain. The unique thing about wilderness areas is that they can be done solo or with a party. While there are many quests in the civilized areas that require a party, or just one person. A full party is nice because they can get the whole map cleared of quests, monsters, explorer, and sometimes rare encounters(which can give out decent loot). The problem with having a full party is that sometimes people may miss things or certain parts of the map. If you play solo, you will know which parts of the area you've yet to explore, and you won't have to keep up with anyone. This will take much longer though, due to less damage being done to the monsters and much less ground being covered.

  • The Korthos wilderness area is great for xp, and is a small area that is easy to navigate around i reccomend doing this wilderness area until all objectives are complete.

  • Waterworks is not so important when it comes to xp for the area objectives which are slayer and rare encounters, but the quests give good xp, and a balanced level 2-4 group could easily get these quests done easily on normal and maybe hard.

  • The Cerulean Hills which is the other wilderness area has a few quests, I strongly reccomend doing those and comleting the rare encounters, and explorer if your up to it.

  • Searing Heights is a very fun wilderness area to play, a few good quests, slayer is 750 but is relatively easy to get due to the size of the map, remember to bring cold weapns here as well.

Thursday, June 30, 2011

Welcome to the Sarcophagus Smashers

Hello, I am an officer of the Sarcophagus Smashers guild , and I see that most of the members are on Korthos Island, and I stress that you complete slayer, explorer, and rare encounters for the island. This can be a pain, and repetitive, but is much easier with a party. Also, if you have a free account I suggest that you attempt to do the Korthos quests on hard and elite for favor, and experience. Not only will this put you ahead of other players who did not do this, but it will earn you more favor points. Every 100 favor points you get, that's 25 free points to spend in the DDO store. Also, when one reaches 400 favor, they unlock the Drow Elf race for free. These characters not only look cool, but they are 28 point build characters, and make every new character built on that server 28 point builds. This will show up on your biography when other players want to see it. A 24 point build character is considered an adventurer, while a 28 point build character is a champion. Also, if you can try to get others to join the guild, and always take guild renown for a reward, at guild level 20, we get our own airship! Thank you for reading this blog, contact me through the game or by simply commenting on this post. Good luck, and happy questing.

Kicking back in Korthos - Some basic FYI's

You've made it through the introduction and are now in Korthos. It is a new world with new possibilities. When you enter into any new town or venue, it is well worth the few seconds of your time to find the local spirit binder. Look for them in the local tavern. If you fall to the hands of the enemy in battle and release, wherever you last binded your spirit is where you'll end up.
Weapons take damage and if you die your weapons often suffer with you. To keep them in tip top shape both the barkeep in the tavern and the general vendor can repair them for a fee.
Having trouble getting through a mission? Hirelings are available through vendors in town or through the DDO store. For a fee, players can rent hirelings for one hour. After you purchase them, they will be in your inventory. Hirelings purchased from a vendor need to be summoned at the beginning of the dungeon. Those purchased from the DDO Store offer a little more flexibility and can be summoned pretty much anywhere you are running through.
Free walk thrus can be found on line. DDOwiki.com has everything you need to guide you through dungeons and the like.