Showing posts with label Drow Elf. Show all posts
Showing posts with label Drow Elf. Show all posts

Saturday, September 17, 2011

DDO Store Specials

Courtesy of DDO.com
Drows, also known as Dark Elves, come with a 28 point build, along with being charismatic and nimble than many other classes. Unlock this option on every server now through September 22nd at 20% off.
Fast Travel items are also on sale at 20% off now through September 22nd. Bracelets of Friends, Teleporting Rods and more can be purchased at the DDO Store.
Save 20% on Elixir of Angel’s Tears. This handy potion can remove poison, disease, exhaustion, fatigue, feeblemind, blindness, ray of enfeeblement and increases hit points. It does not remove curse effects. Greater Elixir of Angel’s Tears is also on sale and it will replace more hit points.
Coming September 26th, the DDO Store will be adding some upgrades like an add to cart button so shoppers won’t have to leave the current page, a quick buy option and more.

Sunday, July 24, 2011

Favor Rewards

I've only gotten 1 favor reward so far but I'm going to be getting another one soon. What are these favor rewards you might ask? Well these awesome rewards are given to you when you get enough favor from doing quests on harder difficulties such as hard and elite. I've gotten enough favor from The Coin Lords so my reward was an extra inventory space. The reward I'm expecting is with my total favor. I'm soon going to unlock the Drow Elf. Drow elves are special because they have a thirty-two point build. You get the Drow Elf when you get four hundred total favor. Once you do this, there is an "elder" in the harbor that does not allow you to talk to him until you reach four hundred favor. You will unlock the Drow Elf after you have the favor and after you talk to him. Also, you will get mail that tells you to go and talk to the elder. The mail will give you his name. Thanks for reading this post. Happy questing!

Thursday, July 7, 2011

Choosing the right race

Pic Courtesy of Yahoo! Images




When creating a character, there are many different customizations you can make for your character, which is a very enjoyable feature, but did you know that the race you choose influences the way you play the game? For example, the drow elf race has a + 2 dexterity, + 2 intelligence, + 2 charisma, and a - 2 constitution. This means that drow elfs are have a bigger advantage by playing as a rogue, bard, ranger, sorcerer, or wizard. They also have + 2 to enhancement saves, they inherit spell resistance, a + 2 to listen, search, and spot. The dwarf race has a + 2 to constitution, and a - 2 penalty to charisma. They also have racial toughness, spell point enhancements, bonuses to saves against spells and poisons, and bonuses when fighting goblin, or giant creatures. So dwarves would make good fighters and barbarians. Elves have a + 2 bonus to dexterity, and a - 2 penalty to constitution. Some benefits include immune to sleep, as clerics they can bring fallen allies back to life at level six, and + 2 to search, spot, and listen skills. They make for good rogues, clerics, rangers, and wizards. A half elf has no bonuses, but no penalties either. They have access to both elven, and human feats since they are half elf, and half human. Half orcs have a + 2 to strength, but suffer a - 2 to intelligence, and charisma. they make good fighters, barbarians, and paladins. Haflings are the smallest race, and add a + 2 to to their dexterity, but a -2 to their strength. They add a + 1 to armor class + 1 bonus to attack rolls with thrown weapons.They recieve a + 2 to jump listen, and move silently skills, a + 4 to hide, they also get + 1 to all saves, and a + 2 to saves against fear. Their flaw is that they can only carry 75 % of what the other races can carry in their inventory due to size. They make good monks, and excellent rogues. Humans get 1 extra feat at the first level, get 4 additional skill points at creation and 1 additonal skill point per level. They take no penalties, and are the most well rounded race, and can excel at any class. Warforged have a + 2 constitution, a -2 wisdom and charisma. They are immune to poison, sleep affects, paralysis, disease, nausea, fatigue, and exhaustion. Since they're warforged, cure and heal spells from clerics are reduced, if you want a fully effective heal for your warforged character, you must have a player or hireling with a good repair skill. Warforged characters would make good fighters and barbarians with their bonus constitution and immunity to fatigue.

Thursday, June 30, 2011

Welcome to the Sarcophagus Smashers

Hello, I am an officer of the Sarcophagus Smashers guild , and I see that most of the members are on Korthos Island, and I stress that you complete slayer, explorer, and rare encounters for the island. This can be a pain, and repetitive, but is much easier with a party. Also, if you have a free account I suggest that you attempt to do the Korthos quests on hard and elite for favor, and experience. Not only will this put you ahead of other players who did not do this, but it will earn you more favor points. Every 100 favor points you get, that's 25 free points to spend in the DDO store. Also, when one reaches 400 favor, they unlock the Drow Elf race for free. These characters not only look cool, but they are 28 point build characters, and make every new character built on that server 28 point builds. This will show up on your biography when other players want to see it. A 24 point build character is considered an adventurer, while a 28 point build character is a champion. Also, if you can try to get others to join the guild, and always take guild renown for a reward, at guild level 20, we get our own airship! Thank you for reading this blog, contact me through the game or by simply commenting on this post. Good luck, and happy questing.