Friday, August 5, 2011

Melee class

When creating a new character in DDO, there are three classes to choose from, and that is melee, spell casters, and specialists. I reccomend you create a melee class, especially if your new to the game. After you select the melee path, there are three different classes to choose from, you can be a barbarrian, a fighter, or paladin. If your a beginner, i strongly suggest you be just a human or dwarven fighter. The fighter does not have any special powers, and is not the smartest character, but is pretty strong and can do a lot of damage. They can also wear any kind of armor, which means there is more protection, which means less damage is done to you. Usually, if you have good armor, it is very difficult for enemys to do much damage to a fighter. If you were going to create your own stats for your fighter, i would suggest you have a high strength, some constitution(you wont need too much constitution do to a higher armor class), and some dexterity, the rest is not important for a fighter. Also, fighters can use most weapons in the game, but I usually use a sword and shield if there are many enemies, since it boosts your armor class, but two handed weapons work as well. A barbarrian is probably the toughest of the bunch, but the most difficult to play ith unless you choose the correct abilities and race. Although you can train to wear heavy armor, its not until your character gets higher level. Barbarrians are best with two handed weapons and light to medium armor( if the barbarian has a higher dexterity than costitution wear light armor, and vice versa). The best race to be as a barbarrian is a half orc since they get bonuses to strength and constitution. Barbarrians should have a high strength and constitution, and if you do not want a higher constitution, add those extra points to dexterity. Another class to choose from is the paladin, which is the same thing as a fighter, only they give up some strength and constitution for intelligence and wisdom, or charisma for a little spell casting. Your paladin will get spell points at level 4, and can provide healing, not as much as clerics, but better than none at all. The paladin should have relatively balanced stats, which is why they are known as the most balanced characters in the game. Monks are free to V.I.P's, but if your premium or free to play, your going to have to buy the monk class. Monks do not have spell points, but after striking many opponents, they get an energy called ki, in which you can perform special moves which can do extra damage, stun opponents, and give you bonuses to armor class. Monks usually have decent constitution, and a high strength, and a high dexterity, since they use natural armor, and outfits. Instead of using weapons, monks use handwraps which can also get bonuses. They can use shiruken, or throwing stars, but thats about it. Always remember if your character is getting close to medium level, and you think your stats aren't good for your class, remember, you can fix this because you can fix these every 4 levels, and every time you level up your character gets better, and there is equipment that can give you bonuses to certain stats, so do mot delete your character.

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