Showing posts with label Crafting. Show all posts
Showing posts with label Crafting. Show all posts

Sunday, August 14, 2011

Essences on sale now

Greater Air Essences are on sale at the DDO through 8/18. Sold in sets of 10,
get yours for the sale price of 67 Turbine Points. They are the perfect addition to any crafting recipe!
Many other of the essences are also on sale, so be sure to check the DDO Store for more infornation :)

Tuesday, August 2, 2011

Wednesday, July 27, 2011

Crafting is back in Kundarak!

The crafting hall is back up and running in Cannith. If you are new to crafting or would like some more information there are a couple articles previously posted to tell you more. Check out Crafting in Kundarak for crafting basics and More on crafting- bound or unbound for an explanation on creating shards and weapons.

Saturday, July 16, 2011

Still Closed!

As of this morning on 7/16/2011 the crafting hall is still closed. I have searched for an explanation but all I have been able to come up with is the apology published on the DDO Forum which says it is down temporarily.
I don't believe that DDO will get rid of crafting, even though I have seen a lot of rumors in the chat box that suggest otherwise. I have started selling off some of the weapons that I would have normally crafted, as the old inventory is overflowing. Just an FYI, this Monday DDO will be down for maintenance.

Tuesday, July 12, 2011

More on Crafting - Bound or unbound?

While deconstructing will get you crafting experience, creating shards and crafting weapons will give you more experience. Bound shards are easier to make, giving the crafter a broader selection of recipes to create. The down side is, like anything bound, its yours. No auction, no trading, it will be with you forever and ever.
Unbound shards allow the crafter to make weapon enhancements that can be sold or traded. The downside to the unbound is the selection is less because the crafting difficulty is higher.
What I have found helpful is to create some bound weapons for yourself first - if you hate them you can always break them back down again. Once your crafting level increases, try your hand at the unbound weapons. DO NOT equip an unbound weapon to check it out - it becomes bound to the person who equips it.

Sunday, July 10, 2011

Crafting in Kundarak


Crafting in Kunarak gives players the opportunity to play around with weapon building skills. To build weapons, you need essences and other ingredients. To increase your characters crafting skill, you can deconstruct, build shards or add shards to items.

Deconstruction is the process of breaking down items to remove essences or to turn an item into a craftable one. This is also a great way to build up your crafting skill.

The crafting hall in the Kundarak Enclave has two vendors, one on each end of the crafting hall. This is where players can purchase their deconstruction materials, learn about crafting or transmute essences. In the next few posts there will be more about essences and how to transmute them, but for now let's stick with the deconstruction.

Anyway, besides these vendors, there is a mailbox, a bank and an auctioneer. It comes in handy if you have other business to attend to while unloading your loot at the deconstruction table.

The vendors sell four items used in the deconstruction process. Each one does something a little different, based on the essences or enchantments that you wish to remove. They are:

Liquid Knife Poison - removes enchantments +1, +2, +3, etc. on an item.

Lorinda's Ultimate Remover - removes suffix on an item, which is the ending description on a weapon.

Parfett's Leading Disolver - removes prefixes, acid touch, frost touch, etc. It is the description at the beginning of a weapon.

Dust of Disjunction - removes all enchantments and effects before making an item craftable. This is the only time you will get an item back. Deconstruction using a suffix or prefix remover will give you essences and Liquid Knife will give you the enchantment back.

So, if there is a +2 Firetouch Long Sword of Lesser Goblinoid Bane, the Liquid Knife in conjunction with the long sword would give you back the +2 enchantment. Lorinda's Remover would give you back the essences for the bane and Parfetti's will give you the essences for fire touch.